Description: The CanCollide property determines whether a part will physically interact with other parts. When disabled, other parts can pass through the brick uninterrupted.
To set up collision groups in Studio:Click the Collision Groups button ( ) within the Advanced section of the Model tab.In the Collision Groups Editor, click the small Add Group field in the lower area of the window. Type in a new group name like Obstacles, then press Enter / Return .
Collisions occur when virtual shapes intersect each other in the game world. In Roblox, these virtual shapes are BasePart objects. What happens when they intersect is your decision through the Touched and TouchEnded events.
All you need to do is pass a humanoid object and the time you want the stun to last for (secs). It saves the current WalkSpeed and JumpPower of the humanoid before setting them to 0. If you try to stun a humanoid that is already being stunned, it will compare the remaining time of the previous stun with the new one.
Announcing Collision Groups EditorTo reach Collision Editor, go to Model > Advanced > Collision Editor.Here you can add, edit, and delete groups. ... All game parts have automatically been placed into “Default.”To add a new group, select “+Add Group” and type your new group name.More items...•
This item is not shown in Roblox Studio's Object Browser. BasePart is an abstract base class for in-world objects that render and are physically simulated while in the Workspace . There are several implementations of BasePart, the most common is Part , a simple 6-face rectangular prism.
To do this, simply access the Character property....GetPlayerFromCharacterlocal function getPlayerFromCharacter(character)for _, player in pairs(game:GetService("Players"):GetPlayers()) do.if player. Character == character then.return player.end.end.end.
To disable player-player collisions, we will need to create a collision group for the players. This collision group will be configured to not collide with itself.
Solid Shapes A collidable object means that it is solid and can impact other objects. The collidable setting can be toggled in Advanced Options on most objects.
Summary. The Stun Stick, or "Stun Baton", is an item that can be obtained via purchasing it from the Shop or collected from a Supply Drop. It is a weapon that can be used against The Rake.