In Roblox, HttpService provides two functions for working with JSON data: HttpService/JSONEncode|HttpService:JSONEncode () converts a variable to its JSON equivalent. HttpService/JSONDecode|HttpService:JSONDecode () converts a JSON value to its Lua representation.
The JSONEncode function transforms a Lua table into a JSON object or array based on the following guidelines: Keys of the table must be either strings or numbers. If a table contains both, an array takes priority (string keys are ignored).
To reverse the encoding process, and decode a JSON object, you can use HttpService|HttpService's HttpService/JSONDecode function. Many web endpoints use JSON, as it is commonly used on the Internet. Visit JSON.org to become more familiar with the format.
This function allows values such as inf and nan, which are not valid JSON. This may cause problems if you want to use the outputted JSON elsewhere. To reverse the encoding process, and decode a JSON object, you can use HttpService|HttpService's HttpService/JSONDecode function.
To encode a Lua table into a JSON object, you can use HttpService's HttpService:JSONEncode function. Many web endpoints use JSON, as it is commonly used on the Internet. Visit JSON.org to become more familiar with the format....Returns.Return TypeSummaryReturn Type VariantSummary The decoded JSON object as a Lua table
JSON is a data storage format. In Roblox, HttpService provides two functions for working with JSON data: HttpService:JSONEncode() converts a variable to its JSON equivalent. HttpService:JSONDecode() converts a JSON value to its Lua representation.
JavaScript Object Notation (JSON) is a standard text-based format for representing structured data based on JavaScript object syntax. It is commonly used for transmitting data in web applications (e.g., sending some data from the server to the client, so it can be displayed on a web page, or vice versa).
Description: The JSONEncode function transforms a Lua table into a JSON object or array based on the following guidelines: Keys of the table must be either strings or numbers. If a table contains both, an array takes priority (string keys are ignored). An empty Lua table {} generates an empty JSON array.
This code sample turns a Lua table tab into a JSON string using HttpService’s JSONEncode. Then, it prints out the string. Note that after the table is set, the sample creates a cyclic reference in the table by putting a reference to the table within itself. This is to demonstrate how the JSON encoder handles cyclic references.
This code sample turns a Lua table tab into a JSON string using HttpService’s JSONEncode. Then, it prints out the string. Note that after the table is set, the sample creates a cyclic reference in the table by putting a reference to the table within itself. This is to demonstrate how the JSON encoder handles cyclic references.