Right click, and navigate to Insert Object -> Click Detector, and insert it. Now, right click on Workspace, and navigate to Insert Object -> RemoteEvent, and insert it. Then, right click on the RemoteEvent you just created, and navigate to Insert Object -> Script (not Local), and insert it.
Full Answer
The Roblox engine doesn't allow for it. However, you may be able to modify the wings by welding it to the Player's right arm and allowing the Player to equip it using a GUI then modify the tool's script so that it will work without needing a tool equipped. This way would let you use a ClickDetector with the wings equipped.
Place this code inside a Script inside a ClickDetector. The code sample first creates a reference to the ClickDetector parent and defines a function to show a message that greets a player. Finally, it connects the ClickDetector/MouseClick|MouseClick event of the ClickDetector to the defined function. local clickDetector = script.Parent
Below is a simple template script for working with ClickDetectors. Paste it into a Script or a LocalScript . local clickDetector = workspace.Part.ClickDetector function onMouseClick() print("You clicked me!") end clickDetector.MouseClick:connect(onMouseClick)
The code sample first creates a reference to the ClickDetector parent and defines a function to show a message that greets a player. Finally, it connects the ClickDetector/MouseClick|MouseClick event of the ClickDetector to the defined function. This code sample will allow a part to be clicked to toggle its anchored property.
They detect basic mouse events: enter, leave, left click and right click. Touch input on TouchEnabled devices also fires click events....Paste it into a Script or a LocalScript .local clickDetector = workspace. Part.function onMouseClick()print("You clicked me!")end.clickDetector. MouseClick:connect(onMouseClick)
1:168:36Roblox Click Detector Tutorial 2021 - YouTubeYouTubeStart of suggested clipEnd of suggested clipClick. And colon connect. And function player and then any code right. Here will execute wheneverMoreClick. And colon connect. And function player and then any code right. Here will execute whenever the part is clicked so whenever this is clicked with a left click.
Here's something for you in the mean time while waiting:You can parent the ClickDector to nil then set it back.You can set MaxActivationDistance = 0 then set it back.
Creating a ButtonIn the Explorer window, hover over the StarterGui object, click on the circle button, and insert a ScreenGui object.Select the new ScreenGui object and, in a similar manner, insert an ImageButton.
0:3711:41How To Make A ClickDetector Script On Roblox - YouTubeYouTubeStart of suggested clipEnd of suggested clipAnd I'm going to click on click detector right here click on that and a click detector will beMoreAnd I'm going to click on click detector right here click on that and a click detector will be inserted into my part.
You can detect when a player clicks the part by putting a ClickDetector inside of it, then a ServerScript in that same part which will have a variable that points to the ClickDetector , using the ClickDetector 's MouseClick detect, you can use a :Connect() to create a new Instance("Part") in Workspace.
0:005:39How to Display the Players Image on a GUI - Roblox Studio TutorialYouTubeStart of suggested clipEnd of suggested clipSo if you want to follow along with me the first thing we're going to do is insert a frame into theMoreSo if you want to follow along with me the first thing we're going to do is insert a frame into the game to do that we're going to start by clicking on ui. We're going to insert a screen gui.
Description: The GetMouse Player function returns the Mouse being used by the client. The player's mouse instance can be used to track user mouse input including left and right mouse button clicks and movement and location....Returns.Return TypeSummaryReturn Type MouseSummary
2:056:52How to Debounce in Roblox Debouncing (2022 Roblox Studio ...YouTubeStart of suggested clipEnd of suggested clipSo the to to use debouncing what you do is you introduce a boolean variable. So let's call it localMoreSo the to to use debouncing what you do is you introduce a boolean variable. So let's call it local this touch. And we set it equals to false.
A GUI, which stands for Graphical User Interface, is used to display information about the game to the player.
Roblox is a game creation platform/game engine that allows users to design their own games and play a wide variety of different types of games created by other users.
The Roblox engine doesn' t allow for it. However, you may be able to modify the wings by welding it to the Player's right arm and allowing the Player to equip it using a GUI then modify the tool's script so that it will work without needing a tool equipped.