Roblox has over 18 million games. 67% of Roblox users are under 16. Roblox currently has 199 million monthly active users, according to estimates from RTrack. Roblox’s user base has seen significant growth over the past 18 months. (In fact, Roblox added 80 million users in 2020 alone.)
Roblox currently has over 31 million active users – in a single day, according to the company’s S-1 filing. That’s over a 100 percent growth from 2019 when Roblox had 17.6 million daily active users. Furthermore, the firm reported in July that its game had over 150 million monthly active users.
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What is roblox?
Active Monthly player count in Roblox According to Backlinko, Roblox had amassed around 190 million average monthly players in 2021, with a peak of 202 million users in April. In addition, these numbers also reveal that Roblox has been steadily growing in popularity since 2016.
Pet simulator Adopt Me! was the most popular Roblox game of all time, with over 27.39 billion visits as of February 2022. Second-ranked obstacle course Tower of Hell amassed 16.69 billion visits, respectively.
12.2 million of Roblox active daily users are based in the United States and CanadaRegionNumber of Roblox Users in Q3 2021US & Canada12.2 millionEurope11.9 millionAsia-Pacific9.4 millionRest of the world13.8 million
Player Base – Roblox is officially more popular than Fortnite because it's not just one game, but a collection of over 50 million games, all created by its community of players. It is a virtual world where players can play games created by other players.
Roblox has been around since 2006, but it didn’t have nearly the same amount of attraction and appeal it does now. It has spiked in popularity over the last few years, specifically with younger generations, even more so in 2020.
Roblox doesn’t get a huge amount of interest on Twitch, only averaging around 3,000 concurrent viewers on the platform. The game’s popularity on Twitch has risen slightly over the years, going from around 200 to 400 concurrent viewers in 2017 to over 500 in 2019.
Given Roblox’s popularity and high active player figure, you’d expect it to bring in a sizable return each year. Unfortunately, this isn’t the case.
With a record number of daily active players that continues to grow, Roblox’s future certainly doesn’t look empty. However, the game still struggles to turn a profit and is currently facing concerns about exploiting its players, which could be problematic in the long run.
Roblox is an online game platform and game creation system developed by Roblox Corporation. It allows users to program games and play games created by other users. Created by David Baszucki and Erik Cassel in 2004 and released in 2006, the platform hosts user-created games of multiple genres coded in the programming language Lua. For most of Roblox's history, it was relatively small, both as a platform and a company, due to both co-founder Baszucki's lack of interest in press coverage and it being "lost among the crowd" in a large number of platforms released around the same time. Roblox began to grow rapidly in the second half of the 2010s, and this growth has been accelerated by the COVID-19 pandemic. Roblox is free-to-play, with in-game purchases available through a virtual currency called "Robux". As of August 2020, Roblox had over 164 million monthly active users, with it being played...
Roblox is free-to-play, with in-game purchases available through a virtual currency called "Robux". As of August 2020, Roblox had over 164 million monthly active users, with it being played...
In fact, in January 2021, Roblox hit a milestone of 199 million monthly active users (an increase from 121 million in February 2020).
8.43 billion hours of user engagement on Roblox was registered in Q4 2020 (an increase from 2.1 billion vs. late 2018). In fact, Roblox added 5.01 billion hours of engagement in the first 3 quarters of 2020 alone. Here’s the full breakdown of Roblox’s engagement hours over the past few quarters: Quarter, year.
Roblox makes money via purchases of Robux by users, subscription fees from Roblox Premium, and commissions charged from developers when they make a successful transaction. Roblox’s main business model leverages its internal currency (Robux). Robux can be earned and spent on the platform.
Quarterly mobile spending on Roblox is $308 million. Roblox has reported a significant growth in mobile spending over the last few years. To put this in perspective, mobile spending on Roblox was less than $20 million in 2016 and $109 million during the first few months of 2019.
Ranked by the number of visits, Adopt Me! is currently the most popular game on Roblox. Other top entries include Tower of Hell, MeepCity, and Piggy. Here are the top 10 most popular Roblox games (based on the number of visits): Name of the game.
by Brian Dean · Updated Feb. 24, 2021. Roblox launched in 2006 as a gaming platform focused on user-created games. The startup saw limited traction at first. But Roblox’s popularity has picked up considerably over the last few years.
Engagement hours on Roblox. “Engagement hours” refers to the total time spent on the Roblox platform. When Roblox first launched in 2006, they had a very limited engagement. Since 2016, engagement hours on the platform began taking off exponentially.