Roblox has over 18 million games. 67% of Roblox users are under 16. Roblox currently has 199 million monthly active users, according to estimates from RTrack. Roblox’s user base has seen significant growth over the past 18 months. (In fact, Roblox added 80 million users in 2020 alone.)
Popular online games like Roblox and Fortnite have flooded open source code repositories ... Researchers’ best assumption so far is that the spam bundles are intended to improve the SEO performance of the malicious sites themselves.
That’s over a 100 percent growth from 2019 when Roblox had 17.6 million daily active users. Furthermore, the firm reported in July that its game had over 150 million monthly active users. Its website has about 900 million monthly visits. Roblox is now one of the top 50 most visited websites on the internet. How many developers does Roblox have?
What is the average player age of Roblox? Although targeted for 10+, many people are usually infants and around 6 or 7 who known ROBLOX via friends and surfing through App Store. Parent suggestion is required for anybody below 10 because there are scammer and toxic people who will threaten little kids.
Roblox has been around since 2006, but it didn’t have nearly the same amount of attraction and appeal it does now. It has spiked in popularity over the last few years, specifically with younger generations, even more so in 2020.
Roblox doesn’t get a huge amount of interest on Twitch, only averaging around 3,000 concurrent viewers on the platform. The game’s popularity on Twitch has risen slightly over the years, going from around 200 to 400 concurrent viewers in 2017 to over 500 in 2019.
Given Roblox’s popularity and high active player figure, you’d expect it to bring in a sizable return each year. Unfortunately, this isn’t the case.
With a record number of daily active players that continues to grow, Roblox’s future certainly doesn’t look empty. However, the game still struggles to turn a profit and is currently facing concerns about exploiting its players, which could be problematic in the long run.
In fact, in January 2021, Roblox hit a milestone of 199 million monthly active users (an increase from 121 million in February 2020).
Quarterly mobile spending on Roblox is $308 million. Roblox has reported a significant growth in mobile spending over the last few years. To put this in perspective, mobile spending on Roblox was less than $20 million in 2016 and $109 million during the first few months of 2019.
Roblox makes money via purchases of Robux by users, subscription fees from Roblox Premium, and commissions charged from developers when they make a successful transaction. Roblox’s main business model leverages its internal currency (Robux). Robux can be earned and spent on the platform.
8.43 billion hours of user engagement on Roblox was registered in Q4 2020 (an increase from 2.1 billion vs. late 2018). In fact, Roblox added 5.01 billion hours of engagement in the first 3 quarters of 2020 alone. Here’s the full breakdown of Roblox’s engagement hours over the past few quarters: Quarter, year.
Engagement hours on Roblox. “Engagement hours” refers to the total time spent on the Roblox platform. When Roblox first launched in 2006, they had a very limited engagement. Since 2016, engagement hours on the platform began taking off exponentially.
Ranked by the number of visits, Adopt Me! is currently the most popular game on Roblox. Other top entries include Tower of Hell, MeepCity, and Piggy. Here are the top 10 most popular Roblox games (based on the number of visits): Name of the game.
by Brian Dean · Updated Feb. 24, 2021. Roblox launched in 2006 as a gaming platform focused on user-created games. The startup saw limited traction at first. But Roblox’s popularity has picked up considerably over the last few years.