Roblox has over 18 million games. 67% of Roblox users are under 16. Roblox currently has 199 million monthly active users, according to estimates from RTrack. Roblox’s user base has seen significant growth over the past 18 months. (In fact, Roblox added 80 million users in 2020 alone.)
What is the average player age of Roblox? Although targeted for 10+, many people are usually infants and around 6 or 7 who known ROBLOX via friends and surfing through App Store. Parent suggestion is required for anybody below 10 because there are scammer and toxic people who will threaten little kids.
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Roblox has 47.3 million active daily users In comparison, in the second quarter of 2021, Roblox had 43.2 million active daily users worldwide. That is a significant increase in the span of only a few months. These numbers also suggest that Roblox has been steadily growing in popularity since 2018.
45.5 million usersUnlike many other games, which prefer to cite monthly or annual statistics, Roblox is bullish enough to share its Daily Active Users (DAUs)—the number of accounts that log-in to Roblox every day. For FY 2021 that figure was 45.5 million users, which Roblox Corporation says is an increase of 40% year over year.
Roblox valuationYearValuation2017$1.1 billion2018$2.5 billion2020$4 billion2021$38 billionMay 4, 2022
According to Backlinko, Roblox had amassed around 190 million average monthly players in 2021, with a peak of 202 million users in April. In addition, these numbers also reveal that Roblox has been steadily growing in popularity since 2016.
In terms of concurrent active users, the highest number of users that have been active on Roblox at the same time was 5.7 million. Roblox has 202 million monthly active users. Over 8 million small and big-time game developers are using Roblox as a means of promoting new games.
First released in 2006, Roblox has grown steadily, but it surged during the lockdown in 2020, adding around 50 million monthly active users and 5 million active creators. The developer community is set to earn somewhere around $250 million for 2020, up from $110 million in 2019.
Baszucki owns a roughly 13% stake in the Roblox Corporation, the company that owns Roblox, a stake estimated to be worth roughly $4.2 billion. He intends to use donate any net proceeds he earns from Roblox's listing on the New York Stock Exchange to philanthropic purposes.
With nearly 200 Million total users and over 42 Million daily active users as of March 2021, it's one of the biggest communities around. In light of the recent pandemic, this ability to easily make friends has been a driving force in Roblox's growing popularity. 50 million new users were added just in the last year.
Note: Different currencies have different values.Price (USD)Membership Bonus400 Robux$4.9940 Robux800 Robux$9.9980 Robux1,700 Robux$19.99170 Robux2,000 Robux$24.99750 Robux9 more rows
Roblox skews more to the younger demographic than Minecraft. Roblox will suit the very young (i.e. four or five years old) better, though both games are popular in their own right.
The beta version of Roblox was created by co-founders David Baszucki and Erik Cassel in 2004 under the name DynaBlocks. Baszucki started testing the first demos that year. In 2005, the company changed its name to Roblox, and it officially launched on September 1, 2006.