Year | Valuation |
---|---|
2017 | $1.1 billion |
2018 | $2.5 billion |
2020 | $4 billion |
2021 | $38 billion |
Interactive chart of historical net worth (market cap) for Roblox (RBLX) over the last 10 years. How much a company is worth is typically represented by its market capitalization, or the current stock price multiplied by the number of shares outstanding. Roblox net worth as of December 22, 2021 is $52.96B.
Roblox revenue for the twelve months ending September 30, 2021 was $1.660B, a 170.48% increase year-over-year. Roblox annual revenue for 2020 was $0.924B, a 81.73% increase from 2019.
For the full year of 2018, its net loss was $88.1 million. In 2019, that was $71 million. And last year, Roblox's net loss was $253.3 million.
That’s a big – and rapidly growing business. Roblox posted revenue of nearly $925 million last year, up 82% from 2019. The company also said earlier this month that it now expects sales to rise about another 60% this year to a range of $1.44 billion to $1.52 billion.
Roblox net worth as of June 24, 2022 is $19.73B. Roblox Corporation develops and operates an online entertainment platform.
1.9 billion U.S. dollarsIn 2021, gaming company Roblox Corporation generated a total revenue of over 1.9 billion U.S. dollars. This figure is up from last year's annual revenue of 924 million U.S. dollars.
Roblox Corporation global revenue as of Q1 2022 In the first quarter of 2022, gaming company Roblox Corporation generated total revenues of over 537 million U.S. dollars. This figure is down from the previous quarter's revenue of 568.8 million U.S. dollars.
David BaszuckiRoblox Corporation is an American video game developer based in San Mateo, California. Founded in 2004 by David Baszucki and Erik Cassel, the company is the developer of Roblox, which was released in 2006. As of December 31, 2021, Roblox Corporation employs approximately 1,600 people.
In the first quarter of 2022, gaming company Roblox Corporation reported a consolidated net loss of over 162 million U.S. dollars. This figure is an improvement from the corresponding quarter of the previous year, when Roblox generated a net loss of over 136 million U.S. dollars.
Thanks to Apple's 30% take on each in-app purchase made on the platform, "Roblox" generates around $900,000 per day for the company.
According to Backlinko, Roblox had amassed around 190 million average monthly players in 2021, with a peak of 202 million users in April. In addition, these numbers also reveal that Roblox has been steadily growing in popularity since 2016.
In 2021, it generated $1.92 billion in revenue which is up 108% year-over-year (YoY). In Q4, 2021, Roblox generated total revenue of $568.8 million, a jump of 83% YoY. User engagement rose 28% YoY to 10.8 billion hours, which translated to a 20% increase in quarterly bookings of $770.1 million.
Minecraft revenueYearRevenue2016$420 million2017$370 million2018$500 million2019$375 million5 more rows•May 4, 2022
February 11, 2013Erik Cassel / Died
Roblox comes with a PEGI age rating of 7+. That means it has been passed as being able to be played by ages 7 years and up. If your 12-year-old child is asking you permission or help in setting up a Roblox account, we recommend you set up parental controls and monitor your child's activity.
Its beta version, DynaBlocks, was launched in 2004. It was renamed to Roblox in 2005, due to the name being hard to remember.
It lost more than $253 million in 2020, up from a loss or about $71 million a year earlier. Baszucki said the company will look to generate more sales from advertising. He stressed that it will be organic. Users, for example, can pay to wear Nike shoes in the game as opposed to seeing big Air Jordan billboards in Roblox.
His stake in the company is now worth more than $4 billion. Roblox is free to download on phones, tablets and consoles. The company generates nearly all of its revenue from the sale of its Robux currency, which can be used to purchase in-game virtual objects.
Roblox had 32.6 million daily active users at the end of 2020 and the company is predicting that it will have 34.6 million to 36.4 million by the end of 2021. The majority of the company's players are kids 13 and under. But Baszucki said that the company is approaching a point where most of its players won't be tweens.
Roblox posted revenue of nearly $925 million last year, up 82% from 2019. The company also said earlier this month that it now expects sales to rise about another 60% this year to a range of $1.44 billion to $1.52 billion. No slowdown in sight for IPOs or SPACs.
Roblox describes itself as a "metaverse" where players can make their own avatars and environments to play in, such as virtual theme parks or scuba diving. "Roblox is an amazing community where people are creating together," said Roblox CEO and co-founder David Baszucki in an interview with CNN Business Wednesday.
This massively multiplayer online game Roblox is now valued over $3 billion as of July 2021. The game was launched in the year 2006, and it is viral among kids.
Every player of the game can sell, buy as well as able to create the virtual items. In Roblox, Robux is the virtual currency that lets the players purchase lots of things. Players can use the real currency to obtain Robux for buying virtual items on Roblox.
As of August 2019, the game Roblox has more than 100 million monthly active users.
Roblox is one of the most loved game creation platforms that offer several opportunities for users to create their games and share to play with their friends. More and more people these days like to use the game creation platform, Roblox , that lets them create their own game.
Roblox was created by co-founders Erik Cassel and David Baszucki in the year 2004, under the name DynaBlocks. Later, in the year 2005, the company changed its name to Roblox. Roblox finally launched in the year 2016. Roblox becomes compliant with the COPPA in the year 2007.
Roblox becomes compliant with the COPPA in the year 2007. After that, several improvements are made in Roblox to make the platform more convenient and accessible for people. In December 2012, Roblox was released in the iOS version on the game platform.
Every member can purchase the clothes, but only a premium membership player can sell them. Roblox holds virtual events occasionally that also include the Developers Conference of Roblox. Roblox also hosts the Roblox Developers conference that is a three day invite event in San Francisco.
Roblox annual revenue for 2020 was $0.924B, a 81.73% increase from 2019. Roblox annual revenue for 2019 was $0.508B, a 56.45% increase from 2018. Roblox annual revenue for 2018 was $0.325B, a INF% increase from . Roblox Corporation develops and operates an online entertainment platform.
Roblox Corporation develops and operates an online entertainment platform. It offers Roblox Client, an application that allows users to explore 3D digital worlds; and Roblox Studio, a toolset which allows developers and creators to build, publish and operate 3D experiences and other content.