Year | Revenue |
---|---|
2017 | $45 million |
2018 | $335 million |
2019 | $435 million |
2020 | $920 million |
The amount of money a game earns really depend on how well the creator monetizes it. The average earnings of Roblox creators are probably closer to 0 $ due to the many Roblox creators there are, it is more interesting to talk about what the top earners are making.
Roblox creator – earn real money with your creations
– You need to be a minimum of 13 years old to earn money on Roblox. – You need to have a minimum of 100,000 Robux in your account, (I believe these need to be earned – not via bonuses/gift cards etc… I explain this more below). - you need to be part of the outrageous builders club, (which is presently $19.95 per month).
I'm a fan, actually of Roblox, but they've been criticized for the fact that it actually can be really hard if you're not a very skilled developer or you don't have money to advertise to actually make money on the platform. But the flip side is what Jose ...
1.9 billion U.S. dollarsRoblox Corporation global revenue 2018-2021 In 2021, gaming company Roblox Corporation generated a total revenue of over 1.9 billion U.S. dollars. This figure is up from last year's annual revenue of 924 million U.S. dollars.
$1.9 billionRoblox released its financial results for the full year 2021, reporting a 108% increase in revenue to $1.9 billion. It's the first full year report from Roblox since its IPO in March 2021, with bookings growing 45% year-on-year to reach $2.7 billion.
Thanks to Apple's 30% take on each in-app purchase made on the platform, "Roblox" generates around $900,000 per day for the company.
In 2020, Roblox Corporation generated revenue of $924 million up from $504 million in 2019, a growth rate of 54%.
Together with the Fortnite community and @Xbox, we raised $144 million USD for @DirectRelief @UNICEF, @WFP, @Refugees and @WCKitchen. With the figure put into place and divided by 365 days, the average daily income for Epic Games from Fortnite is about $2,739,726.
David Baszucki (Sep 1, 2006–)Roblox Corporation / CEODavid Baszucki, also known by his Roblox username builderman, is a Canadian-born American entrepreneur, engineer, and software developer. He is best known as the co-founder and CEO of Roblox Corporation. Wikipedia
$1.8 billionIn 2019, Fortnite brought in revenues of $1.8 billion.
According to Backlinko, Roblox had amassed around 190 million average monthly players in 2021, with a peak of 202 million users in April. In addition, these numbers also reveal that Roblox has been steadily growing in popularity since 2016.
Minecraft revenueYearRevenue2016$420 million2017$370 million2018$500 million2019$375 million5 more rows•May 4, 2022
Roblox's net loss grew to $160.2 million, which was larger than expectations for $68 million, according to FactSet. Roblox stock sank 4.9% in after-hours trading following the earnings release. The stock had fallen 77% year to date as investors soured on high-growth tech stocks.
N) said it expects net losses to continue for the "foreseeable future", after higher expenses and a slowdown in demand from pandemic-era highs dragged bookings in the first quarter. That also pushed the company's quarterly loss below estimates, sending its shares down 3.8% in extended trading.
For one thing, the main reason Roblox lost money in the quarter is that it spent heavily in paying its game developer partners well, in spending on research and development, and in improving "infrastructure and trust and safety" -- all items I view as crucial investments for a company that aspires to be a growth stock.
One of the most popular, and most earning games on Roblox is Adopt Me, which peaked 1.7 Million concurrent players.
There are many types of Roblox Developers. Some make games, some work commissions, and others sell their assets and work to others for Robux.
The most popular game on Roblox is currently Adopt Me. Adopt Me has broken many Roblox records and drawn the attention of millions of players. Adopt me has been played more than 17 Billion times and at the time of writing this has 420,000 people playing it. Typically during new updates the player count hits anywhere from 1–1.6 million players.
It is definitely not easy to get started. I know people who have been on the platform for over 3 years now and aren't anywhere close to having 100,000 Robux on their account and haven’t made a penny off of Roblox. However, don’t let that prevent you from trying .
Roblox revenue was $923.89 m in FY, 2020 which is a 81.7% year over year increase from the previous period.
Roblox revenue breakdown by geographic segment: 75.7% from United States and Canada, 13.9% from Europe, 6.5% from Asia-Pacific, including Australia and New Zealand and 4.0% from Other
Roblox's Monthly Active Users was reported to be 150 m in Jul, 2020. Roblox's Daily Active Users was reported to be 32.6 m in FY, 2020.
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