PhyicsService:CreateCollisionGroup("Admin") Then all you need to set the admin group to not collide with the Default group: Now all you need to do is set the player to the Admin Collision group when you want them to no clip and back to Default when you want them to return to normal.
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Halflife Cheats
Part 2 of 2: Running the Speed Hack
My method is basically:
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How do I make an anti-noclip scriptOn the server log continuously log the position of the humanoid root part (HRP)Raycast between the current HRP position with the previous HRP position.If the raycast hits a presumed wall or obstacle then teleport the HRP back to the previous position.
6:1910:55Roblox Scripting Tutorial: How to Script a Help Command - YouTubeYouTubeStart of suggested clipEnd of suggested clipWe can fire a bindable function and that will actually run the code. Inside. I don't know why robloxMoreWe can fire a bindable function and that will actually run the code. Inside. I don't know why roblox doesn't just use a regular function but this is the way we have to do it for a little notification.
To prevent objects in the GreenObjects group from colliding with objects in the Obstacles group, uncheck the box in the respective row/column.
Both Robux and in-game transactions. c
The Developer Console (also known Dev Console for short) is a special window that can be accessed by pressing F9 on a standard keyboard, or typing "/console" in the Chat. It allows any user to view errors coming from the Client, and the game owner to view errors coming from the server.
Solid Shapes A collidable object means that it is solid and can impact other objects. The collidable setting can be toggled in Advanced Options on most objects.
To detect if a player's character has touched a part, find the parent of the colliding part and check if it contains a Humanoid object. This script must be placed within the part that should detect collisions.
CanCollide refers to the possibility of letting the object collide, or being able to go through. It is usually found in parts. To edit a part to change its CanCollide status, go to Tools, Explorer, find the part, insert Properties, find the enabled button for CanCollide and click to change the status.