Right Click on the Handle Object and create an Attachment Object inside of it. Create a new Accessory Object, and parent all parts to the accessory. Congrats, Now you have created your own accessory in Roblox. Repeat all the steps above for Static Accessories, Except keep all the parts grouped as a model and not an accessory.
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Tutorial:How to make custom gear
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You can create an Accessory from an imported MeshPart using the Accessory Fitting Tool. A MeshPart can be converted into a rigid accessory that remains static relative to its attachment point or a layered accessory that stretches and fits around any avatar body.
1:4910:01This is how you make custom accessories! - YouTubeYouTubeStart of suggested clipEnd of suggested clipBut you can choose hat you can choose a limited item it's entirely up to you we want to do is selectMoreBut you can choose hat you can choose a limited item it's entirely up to you we want to do is select your item. And you want to click on content.
0:062:56How to Equip 2 Accessories At Once on Roblox - YouTubeYouTubeStart of suggested clipEnd of suggested clipWebsite. Now once you're here you want to log into your account. And then go to avatar. Right hereMoreWebsite. Now once you're here you want to log into your account. And then go to avatar. Right here and then go to clothing. And where it says accessories select uh something like back.
To sell an item that meets the above requirements, first go to its details page. Once there, click the three dots above the box that contains the price and Buy Now buttons. Then select Sell in the menu that displays. You will then be given a box that lets you set your price.
5:127:03HOW TO GET VERIFIED ON ROBLOX! *STAR PROGRAM* - YouTubeYouTubeStart of suggested clipEnd of suggested clipMake sure to make youtube videos make funny content and the number one rule to actually join thisMoreMake sure to make youtube videos make funny content and the number one rule to actually join this group is to actually follow every single one of roblox's.
Here's how it goes:Create an accessory and put all the hat's parts in it. No models, only parts.Weld everything to a main part. Put an attachment in the hat that'll match up with a similarly named one in the Humanoid. ... Done. Just add a clone of the accessory when someone steps on the panel.