how to make lava in roblox studio

by Maxine Pouros 9 min read
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Insert a part and move it into place in your game world — call it LavaFloor. Resize it so it covers the floor of the enclosing space. Make the floor look more like lava by setting the material to Neon and the color to orange. Insert a Script into the part and rename it to KillPlayer.

Part of a video titled How To Make A Lava Part! | ROBLOX Studio 2021 - YouTube
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Click this plus icon next to the part and insert a new script. You're then going to type theMoreClick this plus icon next to the part and insert a new script. You're then going to type the following. Code this touched event will run whenever a part touches our lava. Part. This if statement.

Full Answer

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Script for death block Roblox. navinger. Jun 24th, 2018. 3,744 . Never . Not a member of Pastebin yet? Sign Up, it unlocks many cool features! text 0.17 KB . raw download clone embed print report. function onTouched(part) local h = part.Parent:FindFirstChild("Humanoid") if h ~= nil then h.Health = 0 end ...

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3:5418:08How To Build An Obby In Roblox Studio 2021 - YouTubeYouTubeStart of suggested clipEnd of suggested clipSo you can just look at obby structure which is going to be the obby. Parts. So just any of theMoreSo you can just look at obby structure which is going to be the obby. Parts. So just any of the parts in the hobby.

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How do you create lava?

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How can I make a lava?

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How do you pronounce OBBY?

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Ways to Get RobuxYou can purchase Robux in our mobile, browser, and Xbox One apps.Accounts with a membership receive a Robux stipend.Accounts with a membership can sell shirts and pants and get a percentage of the profit.Any user can build an experience and earn Robux in a variety of ways.

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Setting Up

You’ll need a place in your game world to put the deadly lava. If you followed the Introduction to Coding course, the lava floor would fit nicely in the gap covered by the disappearing platforms.

Connecting to an Event

You’ll need to use an event to detect when a player touches the lava. Every part has a Touched event which fires when something touches it. You can connect to this event to run a function when it fires.

Getting the Touching Part

To kill the player, the function will need an object associated with that player. A part’s Touched event can provide the “other part” that touched it — but only if you request it by making it a parameter of the function.

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