How to create a teleport
Full Answer
after you got all the stuff you need, open up roblox studios after that then put zoneplus in ReplicatedStorage next click on the drop down arrow in teleport stuff and then drag the teleport gui into ServerStorage then lastly drag the entire teleport stuff folder into ServerScriptService
Trivia
randomPlayer = selectPlayer() if randomPlayer and randomPlayer.Character then randomPlayer.Character:MoveTo(part.Position) -- part is the part you want to tp them to -- Or teleport them using CFrame randomPlayer.Character.HumanoidRootPart.CFrame = part.CFrame end
you gotta make a local script first use MouseButton1Click function to check if gui is clicked then make a variable called plr which contains the local player then find the character of the local player then change the CFrame of the humanoidrootpart to wherever you want Thanks, but I’m not using a Gui.
Basic teleport functionality can be wrapped in a ModuleScript so that it can be called from other scripts.
Teleportation can be easily triggered when a player touches a part such as a teleporation pad or an invisible trigger part at a door’s entry point.
Because player teleportation should only be called on the game server, you’ll need to fire a articles/Remote Functions and Events|remote event alongside client-side actions like activation of a GUI button. The following setup outlines this process.