Creating a Tool
You rotate the part, (you cannot select it in moon animator, so rotate it MANUALLY in studio itself), and then in Moon Animator, select the CFrame, select Track, and click “Add to Tracks”. After that, it becomes a Keyframe. If you keep doing this, you can then animate a part.
How would I go about making a rainbow cycling brick?
You either set the size of your part manually in the explorer or you can change the size of the grid to a smaller size (MODEL -> Snap to Grid) If you see UI Editor, to left of it will say Move with a box and a number inside the box. Change that to 0.2 for 1/5th. Well that's really dumb and inconvenient.
Setting Up the Tool Script
0:236:20How To Make A Tool Giver | ROBLOX Studio - YouTubeYouTubeStart of suggested clipEnd of suggested clipI'm just going to take the roblox default sword. Tool. Now once you get your sword. Tool whateverMoreI'm just going to take the roblox default sword. Tool. Now once you get your sword. Tool whatever your tool is you're going to want to put it into server storage.
Under the Interaction section, select Tool.
0:344:19How To Make A Sword On Roblox - YouTubeYouTubeStart of suggested clipEnd of suggested clipNow select all of your parts and ensure that the anchored property is set to unchecked click on theMoreNow select all of your parts and ensure that the anchored property is set to unchecked click on the plus icon in the workspace. And insert a tool object. Select your parts and drag them into the tool.
0:007:58ROBLOX Studio Tool Save Data Store Tutorial - YouTubeYouTubeStart of suggested clipEnd of suggested clipClick plus and then add in a folder. Name this folder to saved to walls. Inside the folder i wantMoreClick plus and then add in a folder. Name this folder to saved to walls. Inside the folder i want you to do is put all of our tools for everyone save inside of that folder.
Users could also convert Tix into Robux using the trade menu. Contrary to popular belief, it was not at a fixed rate. 10 Tix was equal to 1 Robux initially, and hovered around 14-17 Tix for 1 Robux toward the end of the Trade Currency app.
Equipping a tool moves it from the Backpack and into a player's Character|character model in the Workspace . By default, tools are held in the right hand and have a handle in them, which is a Part named “Handle” inside (though one is not required if Tool. RequiresHandle is off).
0:002:17How To Make A Tool In Roblox - YouTubeYouTubeStart of suggested clipEnd of suggested clipFirst design your tool by inserting parts and manipulating them with the select move scale andMoreFirst design your tool by inserting parts and manipulating them with the select move scale and rotate tools you can also add colour and material in the properties. Panel.
1:4210:41Roblox Scripting Tutorial: How to Script a Tool Animation - YouTubeYouTubeStart of suggested clipEnd of suggested clipWe have to create our animation that we're going to play with the tool. So I'm just gonna click onMoreWe have to create our animation that we're going to play with the tool. So I'm just gonna click on this animation. Editor a tab right up here and it's gonna pull up this window.
0:007:44Make a GUN in Roblox in 10 minutes - YouTubeYouTubeStart of suggested clipEnd of suggested clipSo just make sure that all of your parts are welded. Together i'm going to then go into this worldMoreSo just make sure that all of your parts are welded. Together i'm going to then go into this world constraint and i'm going to change the magazine to the handle.
0:3711:27How to make a WORKING shop in Roblox Studio! (Part 1) - YouTubeYouTubeStart of suggested clipEnd of suggested clipSo just rename the frame. Into shot after that you can go into the properties. Go to anchor pointMoreSo just rename the frame. Into shot after that you can go into the properties. Go to anchor point and write 0.5 comma 0.5. And then just re-center. It after that you can go down into the size.
0:0318:39How to make an Inventory System in ROBLOX Studio - YouTubeYouTubeStart of suggested clipEnd of suggested clipIf i set to relative yy. Oh yeah i've got to um remove the script. Anyway we'll be doing that laterMoreIf i set to relative yy. Oh yeah i've got to um remove the script. Anyway we'll be doing that later carrying on in the mainframe i added in another frame. Then name that to item frame.
2:0914:04How to Save Tools using Data Stores - Roblox Studio - YouTubeYouTubeStart of suggested clipEnd of suggested clipGo to the very top and define our tools folder there we go this will be equal to gamma dot serverMoreGo to the very top and define our tools folder there we go this will be equal to gamma dot server storage. Wait for child tools so there we go.
Download the starter tool here if it’s not already on your computer. Remember where you save it to.
Go back to StarterPack, under Scoop, add a new script named ToolScript.
Whenever the tool touches an object, it’ll check if that object has CanHarvest inside and if the boolean is set to True.
Before increasing the player’s items, the tool must find the location of how many items a player has in that player’s leaderboard.
Now that the tool script has the playerItems and playerSpaces variables created, you can start giving players an item point for each cupcake they harvest. Use the function created to check if the object touching the tool can be harvested, and if the player has enough space in their bag to increase the items shown on the leaderboard by one.
After a player harvests the item, the item should disappear and CanHarvest set to false for a short time before becoming harvestable again.
Tools are a special instance used to implement weapons, wands, and other interactive tools. In this tutorial, you’ll learn how to create tools, where to put them in the game hierarchy, and how to write a basic tool script.
If your tool is dragging on the ground or facing backwards, you can fix it by changing the tool’s grip properties. Every tool is different, so you’ll need to experiment with changing the values next to the GripForward, GripRight, and GripUp properties until the tool looks correct. Tool dragging on ground.
To make a tool that does not use a mesh or parts, look in the tool properties and un-check RequiresHandle .
Here are the plugins that I used during this tutorial. Weld Plugin Tool Grip Editor
Now that you have your tool (in my case, lemonade), we can finally start animating.
If you have been following along to this tutorial, great job! You’ve made it past the hardest part! Let’s get this thing finished up.
There isn’t much troubleshooting to put, but here are a few things to try if it isn’t working! Hope this helps.
That’s all for this tutorial! I truly hope that you were able to find some success and that you were able to create something cool. This was my first tutorial, so if you have any feedback, please do not hesitate to let me know! I know this tutorial is very long, I wanted to provide as many details as possible for this beginner tutorial.