Roblox: How to Use Lua Scripts Roblox
Simple Guide to Subprocess (launch another python script)
0:3519:49How-to: Lua Coding Introduction (Hour of Code Pt. 1) - YouTubeYouTubeStart of suggested clipEnd of suggested clipSo what is scripting and coding well to put it really really simply coding is just giving a computerMoreSo what is scripting and coding well to put it really really simply coding is just giving a computer a series of instructions. Telling it some special things to do and it's true Annelle all kinds of
Code in Roblox is written in a language called Lua and is stored and run from scripts. You can put scripts anywhere — if you put a script in a part, Roblox will run the code in the script when the part is loaded into the game.
Yes. The Roblox scripting language is a mixture of C++ and Lua, so you would ideally want some sort of familiarity with either of both of these programming languages to create a game for Roblox.
Roblox scripting is not as hard to learn as other programming languages might be. But you will need to commit time and effort. How long it takes to learn Roblox scripting is not an easy question to answer, because it all boils down to how much effort and time you put into it.
Lua is a powerful and fast programming language that is easy to learn and use and to embed into your application. Lua is designed to be a lightweight embeddable scripting language. It is used for all sorts of applications, from games to web applications and image processing.
Tables in Lua can also be used like a List in C#. The key difference is that indices start at 1 with Lua and 0 with C#.
As documented here, Lua is implmented in C. It can only be as fast as C, but is more likely to be slower. It can't be faster than the language of its own implementation. As long as the C code is fully optimized and uses the most appropriate algorithms.
Most Roblox developers are over the age 17 or at least the more popular games were created by people over the age 17. But yeah it us easier for people of all ages to understand. Lua is an entire language, and roblox lua is an even bigger language.
A variable is a named unit of data that is assigned a value. These are simple but essential for basically every script you make and you can use these to store values. For example you could have a variable called Ammo and make Ammo= (any number you need it to be).
If statements are just something that checks if a condition is met and if it isn't the code inside it wont run. It starts with if then the condition (in my example it is if ammo==5.
loops are just made to repeat code until a specific condition is met. There are a bunch of loops so ill just talk about 2. While loops and repeat loops.
A while loop repeats a code until the condition it specifies is true. It checks the condition before repeating or carrying on with the program. To make one you need to write while then your condition (mine is to check if ammo is more than 0) then press enter and it should add a do and a end.
Just like while loops but the condition is only checked at the end so be wary of that. To write it just do repeat then press enter and an until should appear under it. write your condition after the until and your code in-between until and repeat.
When running an infinite loop or you just want to break the loop you can use break which stops the loop and carries on with the program. Put this in the loop with an if statement to carry on code if the condition is true or to keep looping until it is met.
Functions are basically variables that store bunches of code. You can call this code any time and anywhere in the script as long as its after defining the function, not before. To make one do function putnamehere then press enter. A set of brackets and an end should appear.