Start with a few 1-2k ads and sponsor, and check if your ingame sales make up for what you initially spent. If it did not, then you can not expect to get your money back just yet. Tweak and optimize your game’s monetization until you actually make money off those first ads.
Once you are at the create page on ROBLOX, select "Game Passes". Choose the game that you want to create a pass for (it appears next to the words "Target Game"), then you select a file (image) for your game pass. Then you name it and add a description. Thanks!
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Have a way to advertise your game. (discord, roblox ads/sponsers, youtube, ect.) Make sure your game doesn’t get boring fast. (aka make it addicting or just non-repetitive.) Have regular updates so there’s new stuff every now and then.
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You can use Sponsored Experiences to get your experience in front of more people. Sponsored Experiences are when a Roblox creator pays for their experience to appear in a special Sponsored sort in the Discover page on desktop, mobile, tablet, and consoles.
To start a new sponsorship:From the Create page, select Experiences.Find the experience you'd like to sponsor and click the Sponsor button.Supply all of the requested info for the sponsored ad and click Preview Your Ad.On the next page, you'll see an ad preview and a summary. To start running the ad, click Run.
If you want to get people to play your game start off with mobile because it is easier to get likes and players and communities on mobile than focus on desktop. I would start off with 300 Robux for sponsoring and a little less than that for advertising.
For Roblox contents, Twitter will be the best place to advertise and show off your game to other Robloxians out there since most Roblox contents are already there for a long time. So, having an account for your game and advertise it with the hashtags such as #RobloxDev is actually a good way to advertise your game.
When you make a game, you almost always need ads or sponsors to start it up. Even if you only spend 1,000 ROBUX, you can get a small fanbase (I recommend using sponsors rather than ads). Unless you already have a fanbase from a previous game, you should probably spend at least 1k on sponsorships or ads.
How To Make Your Experiences Popular On RobloxMake a Great Icon. ... Add Awesome and Informative Images and Videos to Your Place. ... Make an Experience That Keeps 'Em Coming Back. ... VIP Shirts/Experience Passes. ... Advertise Your Experience. ... Keep At It!
Yes, you will get the Robux credited back.
If it's a game, highly recommend Sponsor. If it's a roleplay type(ish) group, ads.
How much robux should I use for the advertisement? I would suggest starting off with around 500-1,000 but you should do what you can afford and to also be able to do it multiple times a week.
You can earn Robux, the in-game currency, through creating games yourself. You can also buy Robux in the game.
Make your game social and sales will roll in quickly. People like social experiences and games do need to have a social aspects to be truly successful. Bring in rewards that people can show off or at least make sure that you provide your players with a way to show their friends the progress they make within the game.
TipsBe persistent if your game isn't getting noticed at first. It can take a while for players to notice your game among all of the others on Roblox. ... Try playing the most popular games in Roblox to find more people to interact with. Helpful 0 Not Helpful 0.Be polite when you interact with people.