Search the Roblox Id of the friend you want to trade with, click on the id and open the profile Click on the 3 dots on the top right of their profile, a drop-down menu will open, select the "trade items" button This will take you to a page that will show you the items you have that are eligible to be traded. See more result ›› 51 Visit site
A player can also trade for electronics with another country, if they are somehow unable to produce it themselves. Electronics are a pretty common product in the game, but is required in the creation of Radar Stations and are vital in the production of Consumer Goods, 3 units of electronics being needed per consumer good factory.
A.I. Trading is a method used by players to significantly increase their income by producing finished goods and selling them to the A.I. This method at its simplest term is basically siphoning the income away from AI countries in order to boost a player's economy.
Honestly, in my opinion, a good Rise of Nations player will do a few several things: managing their doctrines, knowing when to go tanks vs infantry, knowing how to develop cities, and trading with the AI. You can leave the page now; you know how to trade.
However, a great way to get good trading deals is to become allies with players that own the resources you need. Being allies with a global power will loom over countries heads when you request to buy their resources. Another great way to get the resources you need is to invade early game.
3:0111:48ROBLOX Rise of Nations - How to get rich quickly!!! - YouTubeYouTubeStart of suggested clipEnd of suggested clipSo trading in order to check your trading click on e and go resources and trade so this is yourMoreSo trading in order to check your trading click on e and go resources and trade so this is your trading tab. If you're good at this trading thing um you will be a god in rise of nation.
In order to produce electronics, you must have a resource flow of at least 2 Copper and 2 Gold in order to operate an electronics factory, you can get these resources either by picking a country with both copper and gold, placing mines on reserves that don't produce enough to maintain a factory, taking a country with ...
The Mechanics of Sending Aid are simple to look at, input an amount of money/manpower and send it to whatever nation you choose to send to. There are options to times your amount by a thousand, a million, and a billion times. There are also One Time (most used option) and Monthly buttons for both money and manpower.
Ways to Earn MoneyTaxes. Taxes are earned from your cities. ... Resources. Resources not only provide you resources, but income as well. ... Trade. Trading can allow you to earn money by selling resources to other nations. ... War Reparations. ... Seizing Treasury. ... Research. ... Taxation Laws. ... Puppeting.More items...
Scorching is a feature that allows you to burn a city in game. You scorch a city by clicking on it and pressing "Scorch City". You can only scorch cities you occupy or own.
Where to find TitaniumTitanium's strategic importance often affects your expansion path, and titanium sources such as Kazakhstan tend to be the reason for the start of many wars. ... In Africa, there are 3 sources, them being Egypt, Madagascar, and Sierra Leone. ... Chile is the only titanium source in the Americas.More items...
It is mostly found in Kazakhstan, with Moderate amounts in Australia and Canada and little amounts in The USA, India, China, Pakistan, Russia, Iran, Niger, Lesotho and Namibia.
Nationalism. Nationalism is by stats, technically the best Ideology in the game for early stages, as it brings no negatives to the table, but other than a decent Military Costs and Justification decrease and a base stability bonus of 5%, it is far inferior to Fascism.
Peace terms are conditions that will end a war. To access the peace menu, click on the flag that appears in the bottom right corner of the screen after declaring war. The flag of the nation that declared war on you or declares war on you is the only one that will be shown.
Control Combos. -Hit the Form Line button, and your units will start moving to form a line. - Then move your mouse over the cities you want to select while holding Left Click.
What links here. Money is one of the main concepts in Rise of Nations. A good economy allows you to manage the nation, trade resources, produce Military, tanks, create buildings it's always required for playing a nation. If your economy is bad and your nation is earning less than it's spending then you'll have a deficit, ...
A good economy allows you to manage the nation, trade resources, produce Military, tanks, create buildings and it's always required for playing a nation. If your economy is bad and your nation is earning less than it's spending then you'll have a deficit, but if the treasury's value is negative then your nation is in debt. Being in debt also gives a 15% penalty to your stability .
If you conquer any nation, you can add “Demand war reparations” as a term in your peace treaty. This will give you 5% to 20% of the defeated nation's income temporarily. This can help you recover any losses during your campaign. However, War Reparations only works on countries that still have cities left after you finish the war, so if you annex all of their cities, reparations won't do anything.
Seizing Treasury. You can set “Seize State Treasury“ as a peace term when you conquer an enemy. You can set from 5% to 75% of a nations treasury. It will provide you the states treasury of the percentage you selected.
In order to produce electronics, you must have a resource flow of at least 2 Copper and 2 Gold in order to operate an electronics factory, you can get these resources either by picking a country with both copper and gold, placing mines on reserves that don't produce enough to maintain a factory, taking a country with copper and/or gold, or trading for the resources..
A player can also trade for electronics with another country, if they are somehow unable to produce it themselves.