This tutorial covers:
Simply put, Roblox is a game (or a library of games)—not a programming language. But it does use one! Users can make their Roblox game creations come to life using the Lua scripting language—a popular programming language that's very similar to Java. In fact, a lot of programmers often blend both languages to form a unique scripting language.
I've never play Roblox. But I've decided, the best way to learn this, to just jump in. Let's say I was a creator, let's say I design my own game. How am I going to make a few bucks out of here? I create my own game I create my design, and this is me ...
Yes. The Roblox scripting language is a mixture of C++ and Lua, so you would ideally want some sort of familiarity with either of both of these programming languages to create a game for Roblox.
Roblox's engine is written in C#, and the programming language the scripts are written in is Lua.
The Lua is better for game development but python does not provide good support for mobile games and applications. Lua is easier than the Python language but Python is popular and demanding language than the Lua language for beginners.
Code in Roblox is written in a language called Lua and is stored and run from scripts. You can put scripts anywhere — if you put a script in a part, Roblox will run the code in the script when the part is loaded into the game. Hover over your Part in the Explorer and click the button.
Yes. Roblox programming is based on a combination of Lua and C++.
No, the Roblox coding language doesn’t allow for Python use, as it is optimized for the Lua programming language.
Yes. Lua can be learned relatively quickly and has a ton of variety in applications and games. There are also useful learning tools like the game ‘...
Yes, Roblox goes above and beyond to teach everyone how to code and program. Roblox offers courses to teach people how to code as well as imparting...
Yes, it can be difficult. Like any programming language, you need to learn the ins and outs. Unfortunately, this won’t happen overnight, even in Ro...
Roblox scripting is made up of Roblox Lua.
No, not exactly the same. However, they are so much alike and only have a few minor differences that you could mostly say they’re the same.
Roblox Lua is Roblox’s unique scripting language that utilizes the Lua programming language.
It can take anywhere from weeks to months. Depending on your skill level, learning Roblox Lua could be mastered in a short time. If it is your firs...
The most popular game in Roblox is MeepCity, with almost 5 billion visits.
Roblox Scripts is what Roblox players and coders use to build interactive games. To be more specific, players use Lua scripts—a popular scripting and programming language. This script carries the same general features as other common programming languages, like Java.
Those are its properties. Just as with that cube, Roblox parts have certain properties. Here are the ones you should know: Transparency – how opaque an object is, defined by the light that passes through it. 0 is completely opaque (which means solid), and 1 is completely invisible. BrickColor – the object’s color.
Variables. Variables are one of the most important features in all programming languages, so you can bet Roblox script uses them a lot. They’re the best way to “store” or “define” a value. Variables can be either local or global, too. Local – can only be used in the code they were created specifically for.
Coding is the process of creating instructions for computers to follow. Just like people use different languages such as English and Spanish, so do programs. Roblox uses the coding language Lua. In Roblox, lines of Lua code are held in scripts.
Scripts are commonly created in ServerScriptService, a special folder for holding and running scripts. In the Explorer, hover over ServerScriptService to see the . Click the and select Script. This opens the script editor. Right-click on the Script and select Rename. Type in PracticeScript.
Welcome! If you're new to scripting, you've come to the right place. This is a complete beginner tutorial series that will teach you the fundamentals of Roblox scripting. I know you want to start clicking on things and learning things, I want to take a minute to explain what you will and won't learn.
Note that this tutorial, as well as the entire series, will not magically turn you from a newbie to an expert. You can have all the tutorials and tools in the world, but ultimately, the one thing that will improve your skills as a developer is practice and patience. So take the time to make sure you truly understand each concept before moving on.
Open Roblox Studio for the first time and create a Baseplate in the "New" tab, and you'll see this big area. If you don't see anything but that baseplate, don't worry, you don't have to put anything in there for now.
In the Newbie's Scripting Guide, you learned a had a very broad understanding of a property, which we'll explain in more detail now. A property is a value attributed to a part that makes it look like what it is. For example, the Transparency, Size, and Position are all properties of a part.
You should have already have a basic idea on how to make a path if you have read the Newbie's guide, but if you haven't, this section will explain it briefly.
Printing is an essential part of debugging your game. By default, the following code should already be in your script when you create one:
Now we discuss variables. Variables are, in short, placeholders for data. It would store information such as numbers and text. Then, in future use, instead of typing in those values, one can just mention the variable. Think of them like a colloquialism in the English language (for example "kinda," "dunno," or "ok").