Roblox Stock Lost a Bull. Metaverse Competition and User Slowdown Were Factors. Truist Securities is no longer recommending Roblox stock to its clients on the back of its slowing growth and rising competitive threats for the metaverse opportunity.
However, the stock has corrected for two major reasons. First and foremost, growth stocks have been punished in the correction in the last few months. Furthermore, Roblox is positioned for relatively lower growth in a post-pandemic era.
Roblox (NASDAQ: RBLX) is among the many stocks that has witnessed a deep correction in the last few months. However, it seems that the correction is overdone. At current levels, RBLX stock looks attractive from a long-term investment perspective.
Roblox has also been increasing global presence and that’s another reason to be bullish. For Q1 2022, the company reported a 10% de-growth in hours engaged in U. S. and Canada. However, the growth in the number of hours engaged in the Asia-Pacific region was 104%.
Roblox RBLX +3.99% stock was sinking after the videogame firm missed Wall Street's expectations for first-quarter adjusted revenue and reported a wider-than-expected net loss. Roblox (ticker: RBLX) reported bookings, a form of adjusted revenue, of $631.2 million, which was down 3% from the first quarter of 2021.
Roblox stock is 8.7% lower today in response to a downgrade from Atlantic Equities, while Snap -- the name behind the social media app Snapchat -- cautioned its shareholders that it wouldn't meet its initial second-quarter earnings estimates, sending its shares down more than 40%.
The company is a great buy as young gamers spend more time on the platform. But even after falling from the $141.60 high set in November 2021, the stock could get cheaper. The market will remain irrational longer than some will expect. Stockholders will need to wait out the storm and keep their long position in Roblox.
Take the market with you Roblox reported having 32.6 million daily active users at the end of 2020, up 85% from the year-ago period. Revenue jumped 82% in the year to $924 million. It had a net loss of $253 million in 2020, vs. a $71 million loss in the prior year, according to the Roblox IPO filing.
A rebound in RBLX's shares is likely to happen in 2H 2022, when the company's bookings growth accelerate again benefiting from an easier base for comparison. But a recovery to the $70 price level is quite challenging considering the implied valuation multiples and the weakness in Roblox's US & Canada region.
Roblox Corporation is an American video game developer based in San Mateo, California. Founded in 2004 by David Baszucki and Erik Cassel, the company is the developer of Roblox, which was released in 2006. As of December 31, 2021, Roblox Corporation employs approximately 1,600 people.
For 2022, revenues are expected to be in the range of $203 million to $207 million per month. Using an estimated revenue run rate of $200 million per month, the full year forecast is $2.4 billion. This implies a growth rate of 26% from 2021. Another, positive factor is its ability to generate positive free cash flow.
Roblox has received a consensus rating of Hold. The company's average rating score is 2.31, and is based on 7 buy ratings, 7 hold ratings, and 2 sell ratings.
Roblox just reported its February 2022 metrics. Roblox recently shared its February metrics, and the company is still seeing growth in daily active users.
Entertainment products and services provider Roblox (RBLX) has partnered with Sony Music Entertainment to bring more Sony Music recording artists into the Roblox metaverse. The companies seek to work on creating innovative music experiences for the Roblox community. Roblox will be presenting Sony artists with new commercial opportunities and expand the listeners base to new audiences and help generate revenues from virtual entertainment. The Vice-President and Global Head of Music at Roblox, Jon
Roblox signed a deal with Sony Music Entertainment under which the companies plan to feature more Sony artists in the popular massively multiplayer online game. Terms of the agreement weren’t disclosed. The companies said the partnership will “offer a range of new commercial opportunities for Sony Music artists” to reach new fans and generate new ]
SAN MATEO, Calif., July 06, 2021--Roblox (NYSE: RBLX), a global platform bringing millions of people together through shared experiences, and Sony Music Entertainment today announced a strategic partnership that will bring more Sony Music recording artists into the Roblox metaverse.
Entertainment products and services provider Roblox (RBLX) has partnered with Sony Music Entertainment to bring more Sony Music recording artists into the Roblox metaverse. The companies seek to work on creating innovative music experiences for the Roblox community. Roblox will be presenting Sony artists with new commercial opportunities and expand the listeners base to new audiences and help generate revenues from virtual entertainment. The Vice-President and Global Head of Music at Roblox, Jon
Roblox (NYSE: RBLX), the co-experience platform that brings together players and developers, continues adding millions of users. Roblox experienced a surge of activity at the pandemic onset as kids were sent home from school and economies entered varying forms of lockdown. Motley Fool • 18 hours ago.
Roblox signed a deal with Sony Music Entertainment under which the companies plan to feature more Sony artists in the popular massively multiplayer online game. Terms of the agreement weren’t disclosed. The companies said the partnership will “offer a range of new commercial opportunities for Sony Music artists” to reach new fans and generate new ]
Shares of Roblox ( RBLX 9.68% ) plunged 26% on Wednesday after the game development company reported disappointing fourth-quarter results.
Roblox's revenue soared 83% year over year to $568.8 million. The gains were fueled in part by a 33% increase in average daily active users (DAUs) to 49.5 million, and a 28% increase in hours engaged, to 10.8 billion.
Worse still, Roblox delivered a larger-than-expected net loss of $0.25 per share. Wall Street's estimates had called for a loss of only $0.13.
Roblox expects a further deceleration in its growth in the first quarter of 2022. The company said its revenue growth slowed to roughly 65% in January, while its bookings rose just 2% to 3%.
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Online game platform and game creation system Roblox ( RBLX -8.75% ) has performed well since its direct listing last year -- its shares began trading at around $60 and subsequently more than doubled over the next few months to hit a high of $141.60.
The COVID-19 pandemic has been disrupting industries of all kinds, especially airlines and hospitality, for almost two years now. For some companies though, COVID-19 has actually helped accelerate growth.
While solid, these numbers were weaker when compared to the previous quarters. For perspective, revenue grew 127% and 140%, respectively, in the prior two quarters. Besides, Roblox reported that total engagement hours in November 2021 -- while up 32% year over year -- came in weaker than the 4 billion hours clocked in August 2021.
The last two years were a great time to own growth stocks, with highflyers like Tesla rising more than tenfold between 2020 and 2021. The rising tide, however, has been lowered toward the second half of last year.
Overall, Roblox's weaker growth and the change in investor sentiments toward high growth (but loss-making stocks) likely caused its share price to fall. Still, the company's long-term prospects remain largely intact.
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Shares of Roblox ( RBLX -8.68% ) were down 18.4% week to date through Thursday's close, according to data provided by S&P Global Market Intelligence. In its latest fourth-quarter report, the gaming platform posted decelerating growth in key operating metrics and issued a weak outlook for the year ahead.
The more important metric that analysts watch is bookings, a non-GAAP (adjusted) measure of revenue. Growth in this metric has decelerated significantly over the last four quarters, from 161% in the year-ago quarter to just 20% in the fourth quarter.
These are likely just near-term speed bumps, as Roblox laps spikes in demand a year ago. While bookings growth is slowing, it's important to remember that time spent on the platform is still above 10 billion hours, which is close to record highs for the company. Overall, the collapse in the share price can be blamed on valuation concerns.
Shares of Roblox (NYSE: RBLX) were down 9.8% as of 10:32 a.m. ET on Wednesday, following the release of November engagement metrics.
Investors were disappointed to see slowing growth in daily active users (DAUs) and time spent on the platform -- two key operating metrics that investors closely watch for insights about how well Roblox is attracting and retaining users.
The most important outcome of slowing engagement trends is how it impacts user monetization, since the more time spent on the platform is supposed to correlate to higher sales of Robux, the virtual currency used to unlock new experiences on the platform.
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Shares of Roblox (NYSE: RBLX) were trading up 12.3% as of 1:24 p.m. ET on Monday. The only news that would impact the stock was a price target cut at Stifel. The analyst brought the near-term price target down to $110, but that is still nearly double where this top metaverse stock has been trading in the last week.
Roblox released data on Jan. 26 that showed just how far this gaming platform has come over the last year. Its community of users reached nearly 50 million across 180 countries to end 2021, up from 32.6 million in 2020.
Roblox has seen some major brands launch their own experiences on the platform, including Kering 's Gucci, VF Corp 's Vans, and Nike. In October, Chipotle Mexican Grill opened a virtual restaurant on Roblox that allowed fans to win $1 million in burritos.