Looks like you have studio set to a higher quality setting than regular Roblox gameplay, which affects the amount of particles emitted. You can turn up the settings and it should match up with how it looks when editing.
The Color property determines the color of all particles active in an emitter’s system. The color is applied to the ParticleEmitter/Texture when rendering, and uses the texture alpha along with the ParticleEmitter/Transparency.
The color is applied to the ParticleEmitter/Texture when rendering, and uses the texture alpha along with the ParticleEmitter/Transparency. If a particle has a ParticleEmitter/LightEmission of greater than 0, darker colors will make particles appear more transparent.
A particle emitter uses the parent part's bounding box, not its shape. For example, if you attach a particle emitter to a wedge, particles emit from the entire bounding box, not only the parts where the wedge exists. This results in non-uniform particle emission shapes.
In Roblox Studio, place down a Part and then insert the ParticleEmitter object. There is an option to change the color of the particles under the ParticleEmitter's properties. Select the Color property, and then click the […] button on the right to invoke the gradient editor.
0:492:24Changing Color of Particle Emitter in Motion 5 - YouTubeYouTubeStart of suggested clipEnd of suggested clipYou can select the f4 key and there you will see your various selections to make changes and this isMoreYou can select the f4 key and there you will see your various selections to make changes and this is this we're gonna go into how to change the color.
1:059:29How-to: Custom Particles - YouTubeYouTubeStart of suggested clipEnd of suggested clipI'm going to right click on the part. Then I'm going to insert particle emitter. And boom already weMoreI'm going to right click on the part. Then I'm going to insert particle emitter. And boom already we got some particles going on. And our basic star texture as you can see.
3:1715:27Roblox Particle Effects Tutorial (magic) - YouTubeYouTubeStart of suggested clipEnd of suggested clipClick i normally change light emission to one because then it kind of like self-illuminates.MoreClick i normally change light emission to one because then it kind of like self-illuminates.
4:5419:39How to make your first VFX for Roblox! - YouTubeYouTubeStart of suggested clipEnd of suggested clipAnd then add in a smooth modifier. And then change repeat to 20 20 and then you should see like it'sMoreAnd then add in a smooth modifier. And then change repeat to 20 20 and then you should see like it's smooth. Now. Now uh you could play around with the like mask to make it less and more of it.
0:115:53How to create Particle Environments in Foundry's Nuke - YouTubeYouTubeStart of suggested clipEnd of suggested clipSo we're going to need to emit these from a particle emitter let's go ahead and build that out. AndMoreSo we're going to need to emit these from a particle emitter let's go ahead and build that out. And we're gonna plug our particle. As our input. And we want to emit off of a surface.
Fire objects emit no light on their own. To help create a cohesive environment around a burning object, try adding a PointLight with an orange Color . This can help your fire appear more realistic.
1:0313:36(2022) How to Make INSANE Particles! (Advanced) | Roblox StudioYouTubeStart of suggested clipEnd of suggested clipYou can set a regular size for your particles let me. Um where's that okay there we go. Now as i wasMoreYou can set a regular size for your particles let me. Um where's that okay there we go. Now as i was saying you can set a regular size for your particles that will always be the same size.
0:082:06How to Add Fire and Smoke (Roblox Studio Tutorial) by PrizeCP Extreme ...YouTubeStart of suggested clipEnd of suggested clipIf i want to add smoke to it it's very simple i'm gonna go to my part click on the plus sign. And inMoreIf i want to add smoke to it it's very simple i'm gonna go to my part click on the plus sign. And in the search box i'm gonna enter smoke and select that. As you can see my part is now smoking.
The Particle System in Unity is a robust particle effect system where you can simulate moving liquids, smoke, clouds, flames, magic spells, and a whole slew of other effects.
0:062:16Drip Irrigation Tip - Emitter Placement - YouTubeYouTubeStart of suggested clipEnd of suggested clipMake my pilot hole with the punch. I'm going to snap this connector right into it like that. Then I'MoreMake my pilot hole with the punch. I'm going to snap this connector right into it like that. Then I'll take my dripper.
0:418:16How To Replace Drip System Drip Line Heads With Customizable ...YouTubeStart of suggested clipEnd of suggested clipAnd you just twist it you know tighten it and close it off or loosen it to let more water out.MoreAnd you just twist it you know tighten it and close it off or loosen it to let more water out.
Choose Edit > Fill Layer, or Edit > Fill Selection . Set options in the Fill dialog box, and then click OK. Choose a color from the Use menu. To select a different color, choose Color, and then select a color from the Color Picker.
0:322:38How to REMOVE drip line from Fittings and REUSE them. Plus 1st garden ...YouTubeStart of suggested clipEnd of suggested clipIn just get in here with your pliers. And then you twist it and it'll help clap it. And you can popMoreIn just get in here with your pliers. And then you twist it and it'll help clap it. And you can pop that piece right out.