Here's how:
The keys to it are:
How to make a Mesh texture actually have transparent parts
Building Tools by F3X (also known as simply F3X or BTools for short) is a widely-known building tool created by GigsD4X. The tool contains 14 default tools for creating, editing, and deleting parts in-game and in studio. Each tool has its own purpose, which allows lots of customization when used. The move tool allows the user to move the selected objects in any direction. On the side menu, the ...
To insert a mesh into your game, right-click it and select Insert. Alternatively, if the mesh contains location data, you may preserve it upon insertion by selecting Insert With Location.
MeshParts are a form of BasePart that includes a physically simulated custom mesh. Unlike with other mesh classes, such as SpecialMesh and BlockMesh , they are not parented to a BasePart but rather behave as a BasePart in their own right.
0:386:08How To Edit Free Meshes From The ToolBox! (Roblox Studio) - YouTubeYouTubeStart of suggested clipEnd of suggested clipAnd name it car now you wanna go right into blender. File import and then obj navigate it toMoreAnd name it car now you wanna go right into blender. File import and then obj navigate it to wherever you have it saved mine's right here make sure you click the obj. In geometry.
0:553:01How To Import TEXTURED MODELS Into ROBLOX STUDIO - YouTubeYouTubeStart of suggested clipEnd of suggested clipBefore you save it though you need to make sure you change path mode to copy and then tick thisMoreBefore you save it though you need to make sure you change path mode to copy and then tick this little box and make it go blue this will embed the textures onto.
Meshes are always more performant than their corresponding part. So yes, meshes would be more performant but parts will look better.
0:392:01Creating Meshes - Blender 2.80 Fundamentals - YouTubeYouTubeStart of suggested clipEnd of suggested clipBecause we're in edit mode blender. Only allows us to add mesh shapes. These are the same optionsMoreBecause we're in edit mode blender. Only allows us to add mesh shapes. These are the same options that belong to the mesh category in the object add menu. Let's go ahead and add a UV sphere.
0:002:04[ROBLOX Tutorial] - Glow Effect for Models and Parts with materialsYouTubeStart of suggested clipEnd of suggested clipSelect all children and once we selected all children we can change the material to neon. As you canMoreSelect all children and once we selected all children we can change the material to neon. As you can see it's not looking too good at the moment. So we have to change the transparency.
✔️ The Roblox website is now up & available, with a few minor disruptions.
4:135:45How to Change Your Mesh Colors & Materials Separately! (Roblox)YouTubeStart of suggested clipEnd of suggested clipAnd then you'll see this little bulk import button you just want to click that and then your filesMoreAnd then you'll see this little bulk import button you just want to click that and then your files will pop up go find where you saved it for example mine is egg hold so we're gonna grab this rescale.
0:4314:03How to use BLENDER for ROBLOX STUDIO 2021 - YouTubeYouTubeStart of suggested clipEnd of suggested clipNow guys every builder on roblox should use blender now blender is a perfect area just what it is isMoreNow guys every builder on roblox should use blender now blender is a perfect area just what it is is you can freely model like here so you've got a nice rendering render you can 3d.
7:4516:35How To Export Blender Meshes AND TEXTURES Into Roblox Studio [2022]YouTubeStart of suggested clipEnd of suggested clipClick file click export and or don't click export have a rover export then scroll on down to fbx dotMoreClick file click export and or don't click export have a rover export then scroll on down to fbx dot fbx. Now click on it.
You can do this on PC and mobile.Log onto the Roblox official website.Go to your avatar settings.Select “Accessories.”From there you can select “Hair.”Type in the name of the hair you want.Select the options from the menu.Buy the color you want.Equip it back in your profile.
A mesh file can define a path to a texture for a mesh. If this is set and the path is valid, the texture will automatically be applied when the mesh is inserted.
To dynamically control a mesh part’s level of detail, change its enum/RenderFidelity|RenderFidelity property to Automatic. This will cause the mesh to be rendered at a different level of detail depending on its distance from the camera:
To apply a mesh texture in Studio: Select the MeshPart object within the game editor view or Explorer hierarchy. In the Properties window, click on its TextureID field. In the context popup window, the texture can be applied in various ways: Select any image (texture) that you previously uploaded.
Like UnionOperation|UnionOperations, MeshPart|MeshParts have a CollisionFidelity property. This setting determines how closely the visual representation of the object matches the physical bounds of the object. See MeshPart/CollisionFidelity|CollisionFidelity for more information.
By default, a file consisting of multiple meshes will import into Studio as separate meshes. If this is not your desired outcome, check Import file as single mesh when importing the file.
By default, meshes will always be shown in precise fidelity, no matter how far they are from the game camera. This improves their appearance when viewed from any distance, but if a place has a large number of detailed meshes, it may reduce overall game articles/Improving Performance|performance.
Meshes are the primary construction units in Roblox that come in various shapes and sizes. They include any 3D object, such as a gear, hat, or part, that can enhance the look of your games. Meshes are incredibly versatile, but you’ll first need to learn how to make them.
Blender is one of the programs that let you create meshes. Here’s how to use it to make meshes:
To dynamically manage the level of detail of your meshes, change their RenderFidelity to “Automatic.” This way, the meshes will be rendered at different levels of detail, depending on their camera distance:
By default, files with multiple meshes will be imported into the Studio as individual meshes. If this isn’t the desired outcome, check the “Import file as single mesh” box during the import process. Afterward, you can insert your mesh into a game:
Once you’ve created your mesh, you can now import it into your game:
The programs used to create Roblox meshes may be overwhelming initially, but you’ll get the hang of them with some practice. Over time, you’ll be able to develop fascinating meshes that will significantly enhance the look of your games.
As you probably know, Roblox lets you build games. The BaseParts (simply known as "parts") are what you use to make objects inside your game, such as a car, backpack, or bird. The Roblox Studio creation tool includes basic parts. They are:
Like other 3D games, Roblox's meshes represent an in-game object. That means they can be anything. Simply put, meshes are the same as BaseParts, but they have a MeshID and TextureID that lets you upload your own shapes and textures.
Blender 3D is a free program under the GNU Public License. In other words, it's free to download, install, and use for personal or commercial use. The app comes with numerous tools, but its main purpose is 3D art (modeling, texturing, movie-clip editing, and animation). Blender 3D even has its own game engine, and built-in scripting tools.
Once you have Blender 3D installed, fire it up, and open a Scene. You should see a simple box, camera, and single light source.
Now that you have your mesh file, its time to bring it into Roblox Studio. Here's how:
Now, don’t be discouraged by the simple shape we made; you can make anything that pops into your head. You just need a little practice with Blender 3D. If you wish to add textures to your meshes, check out the Roblox Corporation's tips.
The mesh must have 5000 triangles at most. You can use the Decimate feature on Blender if you downloaded a mesh with more than 5000 triangles. In studio, go through the procedure to upload an image as an asset (right click assets) and select Add Mesh. Select the mesh and click Ok. Wait for the mesh to load.
Roblox is a game creation platform/game engine that allows users to design their own games and play a wide variety of different types of games created by other users. 398k.
Resize if necessary (some meshes are inserted at large sizes , so experiment with the Transform tool to make it the size you need.