Roblox Arsenal: How to be a better Arsenal player
Points are a form of currency in ROBLOX Parkour. It's primary function is to increase the amount of XP a player has, which in turn can increase the player's rank. Points can be gained through movement and simply playing the game, and the amount of points you earn can vary depending on different multipliers.
Who are the richest Roblox players?
These points, once built up, can then be donated to various causes and charities, or used to purchase gift cards from a handful of stores, including Roblox.
To make a player's points display in the leaderboard, all you need to do is create a new Folder in their Player object called "leaderstats" and put their points in there....new function.Create a new Folder object using Instance. ... Set the Name property of leaderstats to "leaderstats" .Parent leaderstats to player .
Converting Remaining Credit to RobuxLogin to your Roblox account.Click the Gear in the upper right corner to navigate to your Settings page.Select the Billing Tab.Click the Convert To Robux button.You will receive a confirmation screen, click Redeem to complete the conversion or Cancel to not convert the credit.More items...
2:046:32How to Give Players Points Automatically in Roblox - YouTubeYouTubeStart of suggested clipEnd of suggested clipSo we'll say wait and then inside the parentheses we're going to put give. Time. After that we wantMoreSo we'll say wait and then inside the parentheses we're going to put give. Time. After that we want to loop through all the players in the game and increase their stat.
Determines if an Instance can be cloned using /Instance/Clone or saved to file.
Create a copy of an object and all its descendants, ignoring objects that are not Instance/Archivable|Archivable
Sets the Instance/Parent property to nil, locks the Instance/Parent property, disconnects all connections and calls Destroy on all children.
Returns the first ancestor of the Instance whose Instance/Name is equal to the given name.
Returns the first ancestor of the Instance whose Instance/ClassName is equal to the given className.
Returns the first ancestor of the Instance for whom Instance/IsA returns true for the given className.
Returns the first child of the Instance whose Instance/ClassName|ClassName is equal to the given className.
To setup this project, you’ll need a leaderboard to track the points and a part that changes colors. Start with creating the leaderboard.
The RGB values for blue, green, and red are on the right. Each color and point value will be stored in a separate variable. The variables can then be checked to give or subtract points.
To award points, you'll need to get access to the player's information which is stored in the Explorer under Players, and is seperate from the character object. This is where information like leaderboard stats can be found. You can do so by adding the Players service to your script.
PointsScript will need two functions. The first function will give and subtract parts. The second function will check if a player has touched the part.
To loop through colors, the script will use a while true do loop that changes the part’s color every few seconds.
Because each color gives a different amount of points, the script will use an if statement to check what color is active when touched and give points based on that color.
The PointPart works, but players might not notice something happened unless they happen to be looking at their leaderboard. Fix that by creating particles when the PointPart is destroyed. Adding feedback when players use a part, like sounds, shakes, or particles, makes interactions with objects more satisfying to players.
Whenever a player enters the game, they should be added to the leaderboard. This can be done as follows:
Leaderboards use value type objects to store and display player stats. This script will show a player’s gold using an IntValue, a placeholder for an integer.
To update a player’s leaderboard stat, simply change the Value property of that stat within their leaderstats folder. For example, the following Script can be attached to any pickup object to increase the Gold stat of whichever player collects it.
If you ever want to hide the leaderboard, such as on a menu screen or during a cutscene, place a LocalScript within StarterGui or StarterPlayerScripts containing a call to StarterGui/SetCoreGuiEnabled|StarterGui:SetCoreGuiEnabled ():