When the player presses the right mouse button, let's connect a function to the Heartbeat event that will update the character's rotation to the camera's. Also, we will rotate the HumanoidRootPart instead of the Torso/UpperTorso.
Full Answer
The way we will lock the player's rotation to the camera is as follows: 1 Get the position of the character. 2 Get the rotation of the camera (by using arc-tangent and camera's look-vector). 3 Construct the new CFrame for the player using the position and rotation from steps 1 and 2. 4 Apply the CFrame to the character's HumanoidRootPart.
It's a user setting, presumably for console, that will lock the player's cursor in the center of the screen, replace it with crosshairs, and when the player changes the focus by looking around, will rotate the character horizontally.
You can use the camera's lookVector to make the character look in the same orientation as the camera. I just made a simple script that uses this: TEH EPIK DUCK IS COMING! Thank you very much, this is a big part of it and I didn't even know rotating the root part rotates the entire character.
Also, we will rotate the HumanoidRootPart instead of the Torso/UpperTorso. The HumanoidRootPart is the PrimaryPart of the character model, and thus is the part we should manipulate if we want to manipulate the model as a whole.
0:112:29How to Make a Rotating Part in Roblox (Roblox Studio ... - YouTubeYouTubeStart of suggested clipEnd of suggested clipAnd just select the part and make sure it's anchored. Now to rotate this part you can select theMoreAnd just select the part and make sure it's anchored. Now to rotate this part you can select the part and go to the properties window look for the orientation property.
0:343:28Roblox Studio How to Fix Rotate, What to Do When ... - YouTubeYouTubeStart of suggested clipEnd of suggested clipSo you want to click on model. And you'll see you have a couple options here for rotate. And move.MoreSo you want to click on model. And you'll see you have a couple options here for rotate. And move. Now for rotation. You can see right now it's set at 50 degrees.
As the negative Z direction is considered 'forwards' in Roblox, the following code would make the Humanoid walk in the direction of the Workspace. CurrentCamera . When this function is called, the Humanoid will move until the function is called again....Returns.Return TypeSummaryReturn Type voidSummary No return
1:534:08Roblox - How to fix Mesh Rotation - YouTubeYouTubeStart of suggested clipEnd of suggested clipSo if we press one on the numpad that brings us to um the front view for the mesh. So just press oneMoreSo if we press one on the numpad that brings us to um the front view for the mesh. So just press one that brings us there so we want to be looking down the uh.
0:411:49How To FIX MOBILE PORTRAIT MODE in Roblox Funky Friday!YouTubeStart of suggested clipEnd of suggested clipLock you guys have a setting called auto rotate. So just make sure that auto rotate setting is onMoreLock you guys have a setting called auto rotate. So just make sure that auto rotate setting is on and that way you can move your phone or android tablet sideways. So you guys can play it normally.
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1:5612:32ROBLOX Tutorials I How to use Body Velocity (2020) - YouTubeYouTubeStart of suggested clipEnd of suggested clipAs you can see it goes to the opposite. Direction. So if you said zero it will freeze. So that isMoreAs you can see it goes to the opposite. Direction. So if you said zero it will freeze. So that is how body velocity works if I go why if you press of 10 you go up negative 10 down it will go down.
If you want to make a humanoid walk to 0,0,0 , you should use the Humanoid's MoveTo function. This may be changed in the future. The reach goal state of a humanoid will timeout after 8 seconds if it doesn't reach its goal. This is done so that NPCs won't get stuck waiting for Humanoid.
To change your avatar's vantage point, hold down the right button on your mouse and drag it around. In Follow mode, the camera will rotate with your avatar as you move right or left to help keep your intended targets in view.
0:593:37How To Fix ALL MESH IMPORT ERRORS.. (Roblox Studio) - YouTubeYouTubeStart of suggested clipEnd of suggested clipThis there's two ways to do it one way you can just click on your mesh. And click double sided. AndMoreThis there's two ways to do it one way you can just click on your mesh. And click double sided. And that'll fix it.
By default, Roblox games run in landscape mode, allowing the game to switch between landscape “left” and landscape “right” as the player's device rotates. However, games can be locked to a particular orientation if desired.
To change your avatar's vantage point, hold down the right button on your mouse and drag it around. In Follow mode, the camera will rotate with your avatar as you move right or left to help keep your intended targets in view.
Adjusting Your View Left and Right. Press the "." or ">" keys to make your view turn to the left. Press the "," or the "<" key to make your view turn to the right. Clicking the comma key will turn your view to the right.